CONTACT ▸
Pixel art portrait of Mike Hurst at his desk with a retro computer
PLAYER 1MIKE HURST

Hi, I'm Michael Hurst. A London-based senior product designer.

I design the software people use when getting it wrong has consequences.

Fourteen years in-house at an enterprise SaaS company, the last decade leading UI/UX and product design.

CREATIVE SECTOR

HOW I WORK

  1. Start with the people who run itWorkshops with the operators and support teams before there is a brief.
  2. Map the workflow and the rolesWho does what, who sees what, and where things break today.
  3. Prototype and align with engineeringAgree behaviour ahead of handover so what ships matches what was designed.

ACHIEVEMENTS UNLOCKED

8 / 8 UNLOCKED🏆 1,000 G

  • Indie PublisherNoontime Games

    5 games manufactured, 7,000+ units sold

    LEGENDARY200 G
  • Client RosterIn-house and freelance

    60+ clients worked with since 2009

    RARE150 G
  • Level UpMvine

    Graphic Designer to Head of Design, 2011 to 2026

    RARE150 G
Show 5 more achievementsShow fewer
  • Trust SignallerLSEG · UI & UX

    UI and UX for the browser and Android clients in a team cloud migration

    UNCOMMON100 G
  • Interface UnifierExclusive Networks · UI & UX

    UI and UX for a team-built global case management platform

    UNCOMMON100 G
  • Guardian of Martha's RuleMserv Health · UI & UX

    End-to-end UI and UX for NHS pain reporting and escalation

    UNCOMMON100 G
  • Telemetry WhispererHitachi / PVS Data · UI & UX

    Real-time dashboards from raw fleet telemetry

    UNCOMMON100 G
  • Threat TranslatorFreelance

    Explainers for a live enterprise webinar

    UNCOMMON100 G

PLAYER STATS

  • Class SENIOR PRODUCT DESIGNER
  • XP 14 YRS IN-HOUSE
  • Last role HEAD OF DESIGN, MVINE
  • Platforms WEB · iOS · ANDROID
  • Terrain SAAS · DATA · ENTERPRISE
  • Side quest 5 GAMES MANUFACTURED

MISSION SELECT

What are you hiring for? I'll point you to the case study to start with.